Gaming

PUBG for Android is coming with a new Battle Pass, new and rumors


Player Unknown’s Battleground (or PUBG for short) is a battle royale-style game that pits you against up to 99 other players in a heart-pounding survival scenario where you must scavenge for loot, explore the map and stay in the safe zone while taking out your competition. It’s a highly competitive game that offers game modes for Solo play, pairing up in Duo mode, or playing as a squad of four, and every playthrough will be unique in its own way.

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Originally released in China, the mobile version is now available in North America and elsewhere around the world and, in short, the hype is real. Keep reading to learn more about one of the biggest games released for Android in years.

PUBG Mobile’s global popularity continues to grow, as Tencent Games and PUBG Corporation announced downloads for the game had surpassed 400 million, with 50 million daily active users outside of China where the game is banned. I credit the game’s success in large part due to the developers continued work delivering substantial new game modes and listening to player feedback for implimenting new features and control improvements — all of which are true of the 0.13.0 update that has just gone live in the Google Play Store.

The most exciting new addition is the 4 vs 4 team deathmatch mode that offers fast-paced matches to 40 kills on a closed arena. You can play in third-person or first-person and there’s no looting involved with all available weapons laid out in front of each team. The action is frantic and arcade-like with automatic health regeneration and quick respawns, but there’s still a good amount of strategy and team support required to dominate the battlefield. It feels like an entirely new game tucked inside the growing EvoGround selection of gameplay modes, and it adds some nice variety.

You can see the full release notes but here are the main highlights:

  • Added Team Deathmatch mode to EvoGround. This new mode features fast-paced firefights in both FPP and TPP. Players can also create their own rooms with room cards
  • Added control settings for FPP. Players can now have separate settings for TPP and FPP
  • Upgraded 3rd party app prevention system and enhanced detection of cheating behavior via Virtual App, emulators and modifiers
  • Added MVP showcase system at the end of each match. All players will receive a default MVP pose. The top 3 players in Classic mode or the MVP of the winning squad in TDM will be featured
  • In Vikendi, players will now leave footprints, trails and tire tracks on snow
  • Added a dedicated button for climbing that can be enabled in the settings
  • When killed by friendly fire, now players can decide if the teammate should lose merit or not
  • Added a Godzilla theme. Godzilla themed lobby background will be available together with many themed events and rewards after the update

There’s a lot of great stuff included in this update beyond the new team deathmatch mode. The MVP showcase offers appropriate recognition to the best players in each match and are a great addition in my books. It’s also always nice to see the developers cracking down on cheating behavior using emulators and other means of getting an unfair advantage.

Meanwhile, the Godzilla event continues with more cosmetic loot boxes and collectable tokens but nothing in terms of a substantial in-game event. The loading screens and new lobby theme seem to point to the Dino Park on the Vikendi map as a possible showdown location involving Godzilla and King Ghidorah, but whether or not that turns into a playable experience like we saw from the Resident Evil crossover event is anybody’s guess.

Via AndroidCentral


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